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S60 (software platform)

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Screenshot of a typical Nokia S60 user interface.
The S60 Platform (formerly Series 60 User Interface) is a software platform for mobile phones that runs on Symbian OS. S60 is currently amongst the leading smartphone platforms in the world. It is owned by Nokia (who purchased outstanding shareholders in Symbian in June 2008 and is currently in the process of open-sourcing both the S60 user-interface which Nokia developed and licensed and the newly acquired underlying Symbian OS). S60 is licensed by Nokia to other manufacturers including Lenovo, LG Electronics, Panasonic and Samsung.
In addition to the manufacturers community includes:
Software integration companies such as Elektrobit, Teleca, Digia, Mobica, EMCC Software
Semiconductor companies Texas Instruments, ST Microelectronics, Broadcom, Renesas, Freescale, Samsung Electronics
Operators such as Vodafone and Orange who develop and provide S60-based mobile applications and services
Software developers and independent software vendors (ISVs).
S60 consists of a suite of libraries and standard applications, such as telephony, PIM tools, and Helix-based multimedia players. It is intended to power fully-featured modern phones with large colour screens, which are commonly known as smartphones.
The S60 software is a multivendor standard for smartphones that supports application development in Java MIDP, C++, Python and Adobe Flash. An important feature of S60 phones is that they allow new applications to be installed after purchase. Unlike a standard desktop platform, however, the built-in apps are rarely upgraded by the vendor beyond bug fixes. New features are only added to phones while they are being developed rather than after public release.
These are a few common features in S60:
It supports Java (J2ME MIDP 2.0 commonly, but varies from phone to phone) applications and Symbian C++ applications.
Certain buttons are standardized, such as a menu key, a four way joystick or d-pad, left and right soft keys and a clear key.
Contents
1 S60 editions
2 S60 versions and supported devices
3 See also
4 References
5 External links
//
S60 editions

S60 5th edition idle screen. Bottom left "button" brings up a virtual number pad, to compensate for removal of actual numerical keys.
There have been four major releases of S60: "Series 60" (2001), "Series 60 Second Edition" (2003), "Series 60 3rd Edition" (2005) and "S60 5th Edition" (2008).
In S60 1st Edition, the devices' display resolution was fixed to 176x208. Since 2nd Edition Feature Pack 3, S60 supports multiple resolutions, i.e. Basic (176x208), and Double (352x416). Nokia N90 was the first S60 device to support a higher resolution (352x416). Some devices, however, have non-standard resolutions, like the Siemens SX1, with 176x220. Nokia 5500 Sport has a 208x208 screen resolution, and the Nokia E90 with its wide 800x352 inner display.
It is noteworthy that software written for S60 1st Edition (S60v1) or 2nd Edition (S60v2) is not binary-compatible with S60 3rd Edition (S60v3), because it uses a new, hardened version of Symbian OS (v9.1), which has mandatory code signing. In S60v3, a user can't just install any program, unless it has a certificate from a registered developer, or the user disables that feature.
In 2006, a "Designed for S60 Devices" logo program for developers was launched. The logotype can be used with conforming programs (Symbian or Java).
In 2007, an accreditation scheme that tests the ability of developers to use S60 effectively was launched. The scheme is run by Majinate, who also run the Accredited Symbian Developer scheme. The accreditation requires developers to pass two on-line exams: one in Symbian OS, the other in S60. This leads to recognition as an "Accredited S60 Developer".
In October 2008, S60 5th Edition was launched. (Nokia decided to move from 3rd Edition directly to 5th Edition "as a polite gesture to Asian customers" because the number four means bad luck in some Asian cultures.) The major feature of 5th Edition is support for high-resolution 640x360 touchscreens; before 5th Edition, all S60 devices had a button-based user interface. S60 5th Edition also integrates standard C/C++ APIs and includes Adobe Flash Lite 3.0 with S60-specific ActionScript extensions that give Flash Lite developers access to phone features like contacts, text messaging, sensors and device location information (GPS).
S60 versions and supported devices
Many devices are capable of running the S60 software platform with the Symbian OS. Devices ranging from the early Nokia 7650 running S60 v0.9 on Symbian OS v6.1, to the latest Samsung i8910 Omnia HD running S60 v5.0 on Symbian OS v9.4.
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Hazards of outdoor activities

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Any outdoor activity entails many risks, even if participants do not recklessly place themselves in harm's way. Even a simple accident may create a dangerous situation that requires survival skills. However, with the correct precautions, outdoor recreation can be enjoyable and safe.
Contents
1 General safety measures
2 Dangerous circumstances
2.1 Losing the way
2.2 Inclement weather
2.3 Hazardous terrain
2.4 Pre-existing medical conditions
3 Specific accidents and ailments
3.1 Metabolic imbalances
3.2 Topical injuries
3.3 Animals
3.4 Internal injuries
3.5 Digestive infections
4 References
5 External links
//
General safety measures
Every hazard has its own safety measure, and every ailment a particular remedy. A standard precaution for all backcountry activities is carrying the "ten essentials", a collection of tools chosen for their utility in preventing or reacting to various emergencies.
The common practice of traveling in a group improves safety in all regards. If one person is injured, group members can administer first aid or seek help. A group can avoid poor decisions that a lone traveler might make. If an emergency occurs, a group can pool its muscle power, brain power, and body heat.
Another precaution is informing people outside of the hiking group of the itinerary and expected return time. (Expected hiking time can be estimated using Naismith's Rule.) A communication device, such as a cell phone or a satellite phone, may help in the case of an emergency. However cell phone coverage in wilderness areas is often quite poor.
Dangerous circumstances
Adventurers rarely get themselves hurt if they manage to avoid particularly dangerous situations.
Losing the way

In some parks, hiking trails are clearly and accurately labeled.
Travelers may become lost either if a party cannot find its way, or if a traveler becomes separated from the party and cannot find it again. Lost hikers who cannot find their way to their destination on time may run out of food and water, or experience a change in weather, exacerbating the risk of hiking hazards. It's even easier to lose the way if trails do not exist.
If a group splits up into several subgroups moving at different speeds, one of the subgroups may take a wrong turn at a trail junction. A common custom to avoid this is for the leaders to stop at junctions and wait for the others. Keeping the group together is important in the wilderness, especially when visibility is blocked due to weather, rocks, or trees.
Carrying a map and compass and knowing how to use them will decrease the risk of getting lost. Likewise, a Global Positioning System may prove invaluable, as it can pinpoint a traveler's location, revealing his exact position on the globe and the direction to roads, services and cities. Most GPS devices can also be designed to mark their path on a map, making it easy to backtrack. Family Radio Service, General Mobile Radio Service, and amateur radios operating on the "2 meters" band may help maintain communication. Whistles, signal mirrors, and flashing lights are low-tech emergency signals.
Inclement weather
Blizzards, flash floods, fog, sandstorms, tornados, and other meteorological events may or may not be predictable, and may require immediate response for survival. Some may restrict visibility, as does nightfall, which may prevent further travel. Gusts of wind may physically knock a hiker or climber off a ledge or narrow trail. Lightning is a regular and serious threat in many regions.
Hazardous terrain
Backcountry avalanches are generally triggered by the immediate action of the party. Precautions include training, monitoring weather conditions to learn the history of the snow pack, digging hasty pits, modifying the route, passing one-by-one through dangerous areas, wearing avalanche beacons, and carrying avalanche probes and snow shovels. Other non-avalanche snow immersions can be similarly dangerous including tree wells and care should be taken in wooded backcountry areas following heavy snowfalls.
Other mass movements include icefalls, landslides, and rockfall. When choosing a campsite care must be taken to avoid those along with snags, dead trees called "widowmakers".
Slips may occur on:
Wet rocks or logs. Walking in streams, rivers, lakes, and other water is dangerous due to poor visibility, uneven surfaces, smooth and algae or moss-covered rocks, and the current of the stream. Rubber soles grip poorly on slime, compared to felt soles, crampons, or hob-nailed boots. Precautions include awareness of the danger, using hiking sticks, loosening packs straps to lower gravity and in case of being submerged, and crossing with other people linked arm to arm.
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